Description
You will learn how to create a game world, characters, and work out mechanics. You will learn how to create a design document for a project and prepare a game for release.
- Game Design Basics
- Game Design Nodes
- Rules for creating a gaming environment
- Rules for creating a hero
- Possible actions of the hero and environment
- Space and abilities of non-player characters
- Player choice
- Goals of the game
- Game rules and player training
- Bonus material. 13 practical techniques for a game designer
- Development stages and processes: initial stage
- Development stages and processes: teamwork
- Development stages and processes: documentation, version support and testing
- Game edition
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